JSW, by Matt Smith, is possibly the most addictive game I've ever had the pleasure to own. It was basically a mansion that Willy bought after finding all the treasure in his previous game, Manic Miner. The point to JSW was to clean up the house after a particularly heavy drinking sesh, by collecting all the flashing objects lying around the house. Only after collecting ALL of them would your lovely housekeeper, Martha, allow you into bed. Favourite rooms were swimming pool with it's revolutionary swinging line, The Off Licence - reaching this room was as far right as you could go in the game, and that room with the big scary head. Oh, and the secret "Priests Hole" room. If it wasn't for the Your Spectrum mag, I'd never have got anywhere near as far as I did. It's their fault I now have POKE 23609,0 (Infinite lives) firmly embedded in my subconscious.